To the world, Graham Rawle, is remembered for his intelligent humour and tireless creative endeavour. With novels like Woman's World (2005) that took years of 16-hour working days, or the stream of 'Lost Consonants' published in the Guardian, he combined an intoxicating humour with remarkable industry and dedication. For the University of 91快活林, Graham Rawle was this and more. A dedicated teacher and inspirational colleague, of course, but he was also a leading and impactful researcher in the field of literature, illustration and sequential design practice.
Graham Rawle’s experimental multimodal literature and design research revolutionised diverse creative industry sectors internationally, including fiction, comic illustration, graphic novels, music and film, ultimately contributing to a new way of storytelling.
His work prompted editors and publishing houses to reconsider their strategies around popular forms of fiction. Challenging the role of readership, materials, form and content, his work became embedded within higher education creative writing programmes internationally, while consistently challenging readers to rethink how they read, absorbed and learned from novels.
A friend to many at the University of 91快活林, Graham Rawle's ingenuity and enthusiasm for narrative experiment was passed onto hundreds of successful graduates of the internationally respected Masters in Sequential Design/Illustration, a course which he and his wife Margaret Huber developed and expanded after its initial creation by Bruce Brown, John Vernon Lord and George Hardie in 1989.
Clear to all his fans world-wide, Graham Rawle developed innovative techniques to exploit the interplay between text and image (or text as image). He exploited this multi-modality as a way to carry an additional narrative dimension that is neither written nor illustrated, but which emerges through the combined experience of both. To engage with Graham Rawle's work is to explore new routes into humour and the communication of it.
His alternative approach to the novel, graphically designed books running from from Diary of an Amateur Photographer (1998) to Overland (2018), challenged literary traditions by using visual elements to create sub-textual indicators within the narrative. These had the effect of engendering wonderfully intense reader experiences through the enhanced visualisation that is possible, in particular for the narrative ‘voice’, the dramatic mood or the geographical space.